//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by D3D10EngineContent.rc
//
#define AMBIENT_RENDER_EFFECT           104
#define DIRECTIONAL_RENDER_EFFECT       105
#define FINAL_RENDER_EFFECT             106
#define OBJECT_RENDER_EFFECT            107
#define POINT_RENDER_EFFECT             108
#define SPOT_RENDER_EFFECT              109
#define CONE_MODEL                      110
#define SPHERE_MODEL                    111
#define DEFAULT_DIFFUSE                 112
#define DEFAULT_NORMAL                  113
#define DEFAULT_SPECULAR                114
#define INVERTED_CONE_MODEL             115
#define INVERTED_SPHERE_MODEL			116
#define COMMON_EFFECT					117

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        101
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1001
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
